AI Insights · Timothy · July 2025
Top 5 Boxing Games on iOS in Kenya - Q2 2025
Explore the performance trends of the top boxing games on iOS in Kenya during Q2 2025, including downloads and revenue insights.
In the second quarter of 2025, the performance of top boxing games on the iOS platform in Kenya revealed varied trends across different metrics. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Boxing Star: Boxing Fight Game by THUMBAGE showed a modest increase in weekly revenue towards the end of the quarter, peaking at approximately $7 in the week of June 23. Downloads were sporadic, with a notable spike to 24 in late April. Active users fluctuated, starting at 4 and peaking at 20 in mid-April before stabilizing at around 4.
WWE SLAM by Topps® Card Trader from The Topps Company, Inc. experienced weekly revenue ranging from $5 to $7 during April, with a significant decline by the end of May. Downloads and active users were minimal, with only one download and one active user recorded in late May.
Wrestling Empire by MDickie Limited had fluctuating revenue, peaking at $5 in mid-April and experiencing intermittent periods of zero revenue. Downloads were negligible, while active users remained steady at 3 during the observed weeks.
Real Boxing: KO Fight Club by Vivid Games S.A. saw a gradual increase in active users, peaking at 14 in late June. Revenue showed slight improvements towards the end of the quarter, with minor increases in downloads during June.
Real Boxing 2, also by Vivid Games S.A., had a slight uptick in revenue in early June, reaching $3. Download numbers were relatively low throughout the quarter, with a small increase in late June, and active users showed a minor increase by the end of the quarter.
For more detailed insights and data, visit Sensor Tower to explore these trends further.